Development EnvironmentUnity Engine Version: 1.6.2 Professional EditionProject Environment: Unity 1.62 + Instant Game (AutoStreaming) + AddressablePreparation Steps1. Switch to Minigame ModeFirst, switch to Minigame mode, then switch to the Douyin development environment.Important Note: After switching, there's no need to change StartSDK to TTSDK within ByteGame—the TTSDK environment is the default.Critical Distinction: This differs from Unity's traditional WebGL build and conversion process. Pay careful attention to this difference.2. Prepa...
Posts tagged Instant Game AutoStreaming
Douyin Mini-Game Publishing with Unity China Engine: Complete Guide After Navigating Countless Pitfalls
Development Environment SetupEngine Version: Unity China Engine 1.6.2 Professional EditionProject Configuration: Unity 1.62 + Instant Game (AutoStreaming) + Addressable AssetsThis guide documents the complete workflow for publishing Douyin (TikTok China) mini-games, including all pitfalls encountered and resolved during the process.Preparation PhaseStep 1: Switching to Mini-Game ModeProcedure:Switch to Minigame platform mode firstThen switch to Douyin development environmentCritical Note:After switching, there's no need to change StartSDK to...