Development EnvironmentEngine Version: Unity Engine 1.6.2 Professional EditionProject Environment: Unity 1.62 + Instant Game (AutoStreaming) + AddressablePreparation WorkStep 1: Switch to Minigame ModeFirst, switch to Minigame mode, then switch to Douyin's development environment.Important Note: After switching, there's no need to change StartSDK to TTSDK within ByteGame—the TTSDK environment is the default.Be aware that this differs from Unity's traditional WebGL build and conversion process. Pay attention to these distinctions.Step 2: Prep...